Board Game Design Lab

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 341:24:25
  • Mas informaciones

Informações:

Sinopsis

Helping You Design Great Games People Love

Episodios

  • [BONUS] Vincent Vergonjeanne on Licensing an IP for a Game

    09/03/2018 Duración: 09min

    The post [BONUS] Vincent Vergonjeanne on Licensing an IP for a Game appeared first on Board Game Design Lab.

  • Designing Games with Digital Elements with Vincent Vergonjeanne

    07/03/2018 Duración: 49min

    Vincent Vergonjeanne, founder of Lucky Duck Games, discusses games that use digital components in their design.Vincent runs his own video game company and has been quite successful in both the digital space and the board game industry, so he really knows a lot about this topic. The post Designing Games with Digital Elements with Vincent Vergonjeanne appeared first on Board Game Design Lab.

  • [BONUS] Jason Mowery & Chase Williams on Designing Heist Games

    02/03/2018 Duración: 13min

    The post [BONUS] Jason Mowery & Chase Williams on Designing Heist Games appeared first on Board Game Design Lab.

  • Working with a Co-Designer with Jason Mowery and Chase Williams

    28/02/2018 Duración: 01h07min

    Jason Mowery and Chase Williams, designers of The Big Score, discuss the process of co-designing a game.We talk scheduling, conflict management, and more. Also, you can check out their new game on Kickstarter HERE. (It’s basically Ocean’s 11, the board game.) The post Working with a Co-Designer with Jason Mowery and Chase Williams appeared first on Board Game Design Lab.

  • [BONUS] Petter Olsen on How to Create a Great Looking Prototype

    23/02/2018 Duración: 09min

    The post [BONUS] Petter Olsen on How to Create a Great Looking Prototype appeared first on Board Game Design Lab.

  • The King of the Hill Mechanism with Petter Olsen

    21/02/2018 Duración: 36min

    Petter Olsen, designer of Kill the King, discusses the king of the hill mechanism. (We also might go into propane and propane accessories…)Petter’s new game hinges on this particular mechanism, so he knows a lot about what makes it work well.​​ You can check out his new game on Kickstarter HERE. The post The King of the Hill Mechanism with Petter Olsen appeared first on Board Game Design Lab.

  • [BONUS] Greg Loring-Albright on How to Recover from Failure

    16/02/2018 Duración: 15min

    The post [BONUS] Greg Loring-Albright on How to Recover from Failure appeared first on Board Game Design Lab.

  • Designing Micro Games with Greg Loring-Albright

    14/02/2018 Duración: 32min

    Greg Loring-Albright, designer of Leviathan, discusses the ins, outs, and what-have-yous of micro games. He brings up some great points about designing small games that carry a big experience. The post Designing Micro Games with Greg Loring-Albright appeared first on Board Game Design Lab.

  • [BONUS] Jon Gilmour on Post-Apocalyptic Games

    09/02/2018 Duración: 12min

    The post [BONUS] Jon Gilmour on Post-Apocalyptic Games appeared first on Board Game Design Lab.

  • Themes that Sell with Jon Gilmour

    07/02/2018 Duración: 39min

    Jon Gilmour, designer of Dead of Winter, discusses how to design the experiences and themes that people can’t wait to get their hands on. Jon just seems to have an innate ability to design games that go hand in hand with what people are excited about, and he gives me a tour behind the curtain... The post Themes that Sell with Jon Gilmour appeared first on Board Game Design Lab.

  • [BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald

    02/02/2018 Duración: 01h01min

    The post [BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald appeared first on Board Game Design Lab.

  • Creativity and the Future of the BGDL with Gabe Barrett

    31/01/2018 Duración: 44min

    Today, it’s just me on the podcast, and I’m discussing creativity, time management, and the future of the BGDL.I’ve learned a lot of really great stuff about the creative process, and I want to share with you some of the things that have been helping me with my game designs.And then I want to tell... The post Creativity and the Future of the BGDL with Gabe Barrett appeared first on Board Game Design Lab.

  • [BONUS] Alan Emrich on Games He Wants to Play and Wants to Publish

    26/01/2018 Duración: 04min

    The post [BONUS] Alan Emrich on Games He Wants to Play and Wants to Publish appeared first on Board Game Design Lab.

  • How a Publisher Develops Games with Alan Emrich

    24/01/2018 Duración: 52min

    Alan Emrich, founder of Victory Point Games, discusses how a publisher approaches the development process when taking a game from prototype to store shelf. Alan has been in the gaming industry for four decades and brings a great deal of experience and insight into this conversation. Both designers and publishers will benefit from what he... The post How a Publisher Develops Games with Alan Emrich appeared first on Board Game Design Lab.

  • [BONUS] Artyom Nichipurov on How to Find Playtesters

    19/01/2018 Duración: 08min

    The post [BONUS] Artyom Nichipurov on How to Find Playtesters appeared first on Board Game Design Lab.

  • Digital Prototyping on Tabletopia with Artyom Nichipurov

    17/01/2018 Duración: 48min

    Artyom Nichipurov (Arty for short), designer of Guards of Atlantis: Tabletop MOBA, discusses Tabletopia and gives lots of tips and tricks on how to get your prototype up and running on the system. Tabletopia can be an extremely useful resource for playtesting, demoing, and pitching your game. If you need some help with the software,... The post Digital Prototyping on Tabletopia with Artyom Nichipurov appeared first on Board Game Design Lab.

  • [BONUS] Don Eskridge on Creating Expansions for a Game

    12/01/2018 Duración: 11min

    The post [BONUS] Don Eskridge on Creating Expansions for a Game appeared first on Board Game Design Lab.

  • Designing Social Deduction Games with Don Eskridge

    10/01/2018 Duración: 55min

    Don Eskridge, designer of The Resistance, discusses all the ins and outs of creating a social deduction game.The Resistance is one of the most popular games ever made that lets you lie directly to your friends’ faces, and Don has designed several more of these types of games, so he definitely knows what he’s talking about. And... The post Designing Social Deduction Games with Don Eskridge appeared first on Board Game Design Lab.

  • [BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry

    05/01/2018 Duración: 09min

    The post [BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry appeared first on Board Game Design Lab.

  • How to Create an Awesome Rulebook with Dustin Schwartz

    03/01/2018 Duración: 56min

    Dustin Schwartz, professional rulebook writer, discusses what makes a great rulebook and lots of tips and tricks on how to put together a ruleset that’s easy to teach and easy to learn. Dustin wrote 40 rulebooks in 2017 and is looking to write 100 in 2018, so he’s got a TON of experience on what... The post How to Create an Awesome Rulebook with Dustin Schwartz appeared first on Board Game Design Lab.

página 19 de 25