Sinopsis
Helping You Design Great Games People Love
Episodios
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The Indie Game Alliance with Matt Holden
16/05/2018 Duración: 40minMatt Holden discusses the Indie Game Alliance.Matt started the IGA four years ago to help small publishers and designers get their games demoed at conventions and game stores, and it’s grown into a robust organization that offers quite a few services. The post The Indie Game Alliance with Matt Holden appeared first on Board Game Design Lab.
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[BONUS] Brad Talton on How to Build a Game Company
11/05/2018 Duración: 18minThe post [BONUS] Brad Talton on How to Build a Game Company appeared first on Board Game Design Lab.
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Dueling Games with Brad Talton
09/05/2018 Duración: 59minBrad Talton, designer of BattleCon and Pixel Tactics, discusses dueling games. Brad has been creating dueling combat games for years and has found incredible success with his company, Level 99 Games. The post Dueling Games with Brad Talton appeared first on Board Game Design Lab.
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[BONUS] Richard Garfield on Collectible Card Games
04/05/2018 Duración: 12minThe post [BONUS] Richard Garfield on Collectible Card Games appeared first on Board Game Design Lab.
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Coming Attractions for the BGDL
04/05/2018 Duración: 25minI’ve got some exciting announcements for the BGDL:1) I’m starting a new thing that will hopefully lead to an even greater sense of community. Today, with the incredible help of Chris Perea, a BGDL Discord server has launched which will offer you another way to interact with others in the community and will lead to…2) BGDL Game... The post Coming Attractions for the BGDL appeared first on Board Game Design Lab.
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Luck vs Skill with Richard Garfield
02/05/2018 Duración: 48minRichard Garfield, designer of Magic: The Gathering and a ton of other great games, discusses how to use luck and skill effectively in game design.Richard belongs on the game design Mount Rushmore and has awesome insight and advice. The post Luck vs Skill with Richard Garfield appeared first on Board Game Design Lab.
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[BONUS] Jon Mietling on Portable Games
27/04/2018 Duración: 06minThe post [BONUS] Jon Mietling on Portable Games appeared first on Board Game Design Lab.
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Multi-Use Cards with Jon Mietling
25/04/2018 Duración: 52minJon Mietling, designer of Palm Island, discusses how to effectively design a game with multi-use cards.Jon ran an incredibly successful Kickstarter for Palm Island which is rather innovative game that focusses solely on multi-use cards as its core mechanism. The post Multi-Use Cards with Jon Mietling appeared first on Board Game Design Lab.
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[BONUS] 2018 Game Design Challenge
20/04/2018 Duración: 13minFor the written rules and submission form, go HERE. The post [BONUS] 2018 Game Design Challenge appeared first on Board Game Design Lab.
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Pitches & Sell Sheets with Jeremy Commandeur
18/04/2018 Duración: 44minJeremy Commandeur, organizer of the largest Protospiel in the U.S., discusses pitches and sell sheets.Jeremy has had several designs published and has found a great deal of success in pitching to publishers and getting games signed. Sell Sheet Examples on Pinterest collected by John Brieger: https://www.pinterest.com/johnbrieger/boardgame-sell-sheets/ Sell Sheet Examples on Flickr collected by Jeremy Commandeur: https://www.pinterest.com/johnbrieger/boardgame-sell-sheets/... The post Pitches & Sell Sheets with Jeremy Commandeur appeared first on Board Game Design Lab.
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[BONUS] Justin Jacobson on Managing Hype and Expectations
13/04/2018 Duración: 11minThe post [BONUS] Justin Jacobson on Managing Hype and Expectations appeared first on Board Game Design Lab.
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Bringing Old Designs Back to Life with Justin Jacobson
11/04/2018 Duración: 48minJustin Jacobson, founder of Restoration Games, discusses the process of bringing a game back to life.Justin’s entire business model is built on taking old games off the shelf and breathing new life into them, and he offers great insight on how to do it. If you’ve got some old games of your own that you shelved... The post Bringing Old Designs Back to Life with Justin Jacobson appeared first on Board Game Design Lab.
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[BONUS] Peter Hayward on Attending a Prototype Convention
06/04/2018 Duración: 09minThe post [BONUS] Peter Hayward on Attending a Prototype Convention appeared first on Board Game Design Lab.
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The Two Types of Cooperative Games with Peter Hayward
04/04/2018 Duración: 44minPeter Hayward, founder of Jellybean Games, discusses the two types of cooperative games and what makes them work.Peter plays hundreds of prototypes a year, and he’s noticed some serious issues with the majority of the co-op prototypes he sees. The post The Two Types of Cooperative Games with Peter Hayward appeared first on Board Game Design Lab.
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[BONUS] Brandon Rollins on Playtesting
30/03/2018 Duración: 07minThe post [BONUS] Brandon Rollins on Playtesting appeared first on Board Game Design Lab.
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How to Make Your Game More Accessible with Brandon Rollins
28/03/2018 Duración: 41minBrandon Rollins, designer of Highways & Byways, discusses accessibility in games and ways to make your designs more inclusive.Brandon is an avid blogger and consistently writes great content to help game designers. Meeple Like Us accessibility reviews Color palettes for color blindness 10 Quick Accessibility Wins for Game Developers And make sure to check out Brandon’s latest Kickstarter... The post How to Make Your Game More Accessible with Brandon Rollins appeared first on Board Game Design Lab.
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[BONUS] Jerry Hawthorne on How to Demo a Game at a Convention
23/03/2018 Duración: 08minThe post [BONUS] Jerry Hawthorne on How to Demo a Game at a Convention appeared first on Board Game Design Lab.
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Story Driven Games with Jerry Hawthorne
21/03/2018 Duración: 01h35sJerry Hawthorne, designer of Stuffed Fables, discusses story driven games and how to use narrative to create incredible gaming experiences.Jerry is a long-time veteran of the industry and specializes in games that evoke stories. The post Story Driven Games with Jerry Hawthorne appeared first on Board Game Design Lab.
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[BONUS] Adam Rehberg on Balancing Life, Work, and Game Design
16/03/2018 Duración: 08minThe post [BONUS] Adam Rehberg on Balancing Life, Work, and Game Design appeared first on Board Game Design Lab.
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Boxes and Packaging that Sell with Adam Rehberg
14/03/2018 Duración: 45minAdam Rehberg, owner of Adam’s Apple Games, discusses the finer details on what makes a box functional, fashionable, and provocative. For his day job, Adam is a packaging engineer for Target, so he definitely knows what he’s talking about. If you have box questions for Adam, you can find him on Twitter HERE. And be... The post Boxes and Packaging that Sell with Adam Rehberg appeared first on Board Game Design Lab.