Board Game Design Lab

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 341:24:25
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Sinopsis

Helping You Design Great Games People Love

Episodios

  • Balancing a Game with Isaac Vega

    03/10/2018 Duración: 54min

    Isaac Vega, designer of Dead of Winter, Ashes, and many others, talks about how to balance a game.Isaac has designed some of the best games in the world and has really figured out how to make sure a game feels balanced to its players. The post Balancing a Game with Isaac Vega appeared first on Board Game Design Lab.

  • [BONUS] Alex Maklai on Pirate Themed Games

    28/09/2018 Duración: 08min

    The post [BONUS] Alex Maklai on Pirate Themed Games appeared first on Board Game Design Lab.

  • Augmented Reality and Board Games with Alex Maklai

    26/09/2018 Duración: 36min

    Alex Macklai, designer of Sea of Nadia, talks about augmented reality and board games.Alex has been working on an AR-centric game for 2 years and has some interesting insight on the topic. For more info: www.maclaysgames.com The post Augmented Reality and Board Games with Alex Maklai appeared first on Board Game Design Lab.

  • [BONUS] Curt Covert’s Best Advice after 15 Years in the Industry

    21/09/2018 Duración: 13min

    The post [BONUS] Curt Covert’s Best Advice after 15 Years in the Industry appeared first on Board Game Design Lab.

  • [ANNOUNCEMENT] Ignite Conference 2018

    21/09/2018 Duración: 07min

    For all the details about Ignite, check out boardgamedesignlab.com/ignite/. The post [ANNOUNCEMENT] Ignite Conference 2018 appeared first on Board Game Design Lab.

  • Take That Games with Curt Covert

    19/09/2018 Duración: 01h01min

    Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to! The post Take That Games with Curt Covert appeared first on Board Game Design Lab.

  • [BONUS] Assad Quraishi on Designing CCGs

    14/09/2018 Duración: 15min

    The post [BONUS] Assad Quraishi on Designing CCGs appeared first on Board Game Design Lab.

  • Playtesting with Assad Quraishi

    12/09/2018 Duración: 55min

    Assad Quraishi, designer of Genesis: Battle of Champions, talks about playtesting.Assad is a professional user interface designer and has a ton of insight on testing. Resources mentioned in the show: Here is some info about James Bach: His website: http://www.satisfice.com/ Some videos: https://www.youtube.com/results?search_query=james+bach Amazing Book: https://www.oreilly.com/library/view/lessons-learned-in/9780471081128/ And for James Whittaker Blog from James: https://testing.googleblog.com/2009/06/james-whittaker-joins-google.html Some Videso: https://www.youtube.com/results?search_query=james+whittaker Good book: https://www.amazon.ca/Google-Tests-Software-James-Whittaker/dp/0321803027 The post Playtesting with Assad Quraishi appeared first on Board Game Design Lab.

  • [BONUS] Sami Laakso on How to Price a Game

    07/09/2018 Duración: 11min

    The post [BONUS] Sami Laakso on How to Price a Game appeared first on Board Game Design Lab.

  • Designing Expansions with Sami Laakso

    05/09/2018 Duración: 52min

    Sami Laakso, designer of Dale of Merchants, talks about designing expansions.Sami recently put together a pretty substantial expansion for his own game and has a good bit of insight on the topic. And be sure to check out Sami’s game and expansion on Kickstarter HERE. The post Designing Expansions with Sami Laakso appeared first on Board Game Design Lab.

  • [BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event

    31/08/2018 Duración: 14min

    The post [BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event appeared first on Board Game Design Lab.

  • Removing Math from Games with Dan Peterson

    29/08/2018 Duración: 34min

    Dan Peterson, head developer at Mayday Games, talks about how to streamline a game by removing math. We discuss why this is important in today’s market and various ways on how to do it effectively. The post Removing Math from Games with Dan Peterson appeared first on Board Game Design Lab.

  • [BONUS] Marilia Poggiali on Bringing a Place to Life

    24/08/2018 Duración: 07min

    The post [BONUS] Marilia Poggiali on Bringing a Place to Life appeared first on Board Game Design Lab.

  • The Cathartic Power of Game Design with Marilia Poggiali

    22/08/2018 Duración: 48min

    Marilia Poggiali, designer of San Francisco vs Fog, talks about the personal tragedies she’s experienced and how game design and starting a publishing company have helped her overcome pain and find catharsis. And be sure to check out San Francisco vs Fog on Kickstarter HERE. The post The Cathartic Power of Game Design with Marilia Poggiali appeared first on Board Game Design Lab.

  • [BONUS] Callin Flores on Designing Super Hero Games

    17/08/2018 Duración: 14min

    The post [BONUS] Callin Flores on Designing Super Hero Games appeared first on Board Game Design Lab.

  • How to Design a Shuffle Builder with Callin Flores

    15/08/2018 Duración: 53min

    Callin Flores, designer of Guardians, discusses how the finer details of creating a shuffle builder. (Games like Smash Up.)Callin’s game takes the shuffle building mechanism to new places, and he has a lot of insight on these types of games.​​ The post How to Design a Shuffle Builder with Callin Flores appeared first on Board Game Design Lab.

  • [BONUS] Corry Damey on Designing Micro Games

    10/08/2018 Duración: 08min

    The post [BONUS] Corry Damey on Designing Micro Games appeared first on Board Game Design Lab.

  • How to Win a Design Competition with Corry Damey

    08/08/2018 Duración: 35min

    Corry Damey, designer of Seasons of Rice and winner of the BGDL Design Challenge, discusses how he’s managed to win 3 design competitions. The post How to Win a Design Competition with Corry Damey appeared first on Board Game Design Lab.

  • [BONUS] Bez Shahriari on Standing out at Conventions

    03/08/2018 Duración: 08min

    The post [BONUS] Bez Shahriari on Standing out at Conventions appeared first on Board Game Design Lab.

  • Designing Family Games with Bez Shahriari

    01/08/2018 Duración: 01h10min

    Bez Shahriari, designer of Yogi, discusses the ins and outs of creating a game made specifically for families. We go into why family games are so good for helping kids as they grow up, and we talk about a lot of things to consider when making these types of games. The post Designing Family Games with Bez Shahriari appeared first on Board Game Design Lab.

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