Sinopsis
Helping You Design Great Games People Love
Episodios
-
Designing Worker Placement Games with Luke Laurie
19/06/2019 Duración: 58minLuke Laurie, designer of Energy Empire, discusses all the ins and outs of creating a worker placement game. Luke has a ton of experience with the genre with 4 more worker placement games set to come out over the next 2 years.
-
-
4 Types of Gamer Experiences with Ian Zang
12/06/2019 Duración: 47minIan Zang, developer for Deep Water Games, discusses 4 different types of gamer experiences. Ian has simplified and categorized different ways that people experience games, and he shares a lot to think about as designers.
-
-
Designing a Narrative Driven Game with Nikki Valens
05/06/2019 Duración: 50minNikki Valens, designer of Mansions of Madness, discusses how to design a narrative driven game. Nikki has designed some of my absolute favorite games and is a master of creating games that tell good stories.
-
-
Designing a Tile-Laying Game with Bob and Ryan Craig
29/05/2019 Duración: 44minBob and Ryan Craig, founders of One Day West Games, discuss how to design a tile-laying game. Their game, Monster Highway, is a fast-playing tile laying game about escaping from a Godzilla style monster, and they have several other tiling games in the works.
-
-
Outdoor Mystery Games with Geert Sillevis
22/05/2019 Duración: 46minGeert Sillevis, founder of Mystery City Games, discusses how to design an outdoor escape room type of game. Geert’s game, “A Secret Sender,” is designed to help tourists experience Amsterdam while also enjoying a mystery game. (And it has a 5-star rating on Trip Advisor.)
-
-
Designing an Engine Building Game with Elizabeth Hargrave
15/05/2019 Duración: 52minElizabeth Hargrave, designer of Wingspan, discusses how to design engine building games. Wingspan is ranked in the top 100 on Board Game Geek, and we talk a lot about Elizabeth’s design process for creating the game.
-
-
Going Pro in the Gaming Industry with Evan Derrick
08/05/2019 Duración: 01h04sEvan Derrick, designer of Detective: City of Angels, discusses his own journey and his advice on how to go pro in the gaming industry. Evan works for Van Ryder Games and has been a full-time pro for over a year. And be sure to check out Hostage Negotiator: Career on Kickstarter HERE.
-
-
Designing Games Based on a Licensed IP with Daryl Andrews
01/05/2019 Duración: 50minDaryl Andrews discusses designing games based on licensed IPs. Daryl has designed a TON of games based on comics, TV shows, and movies, and he goes through lots of ins and outs on how the process works.
-
[BONUS] Darren Terpstra on Building an Audience through Going to Conventions
26/04/2019 Duración: 06min -
Multiple Mechanisms in a Game with Darren Terpstra
24/04/2019 Duración: 42minDarren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together. Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a streamlined way. And be sure to check out Ignite on Kickstarter HERE.
-
[BONUS] Tom Butler on Organizing Game Design Time
19/04/2019 Duración: 06minThe post [BONUS] Tom Butler on Organizing Game Design Time appeared first on Board Game Design Lab.
-
Designing Historical Games with Tom Butler
17/04/2019 Duración: 51minTom Butler, designer of Patriots and Redcoats, discusses the design of historical games. Tom has specialized in creating games based on history and has lots of interesting insight on the topic. And be sure to check out Tom’s new game, Paradise Lost, on Kickstarter HERE. The post Designing Historical Games with Tom Butler appeared first on Board Game Design Lab.
-
[BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures
12/04/2019 Duración: 10minThe post [BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures appeared first on Board Game Design Lab.