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27: Equilibrium
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 0:59:51
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Sinopsis
In the parlance of game design, balance refers to the equilibrium between a game’s component parts: that carefully tuned web of relationships between goals, systems, and challenges from which fun is intended to arise. Skillfully balanced games ride the lines between challenge and frustration, investment and grind, in ways that can appear effortless, but in … Continue reading "Episode 27: Equilibrium"