Kodsnack
Kodsnack 512 - Enrich the graphics, with Denis Radin
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 0:40:19
- Mas informaciones
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Sinopsis
Recorded at the Øredev 2022 developer conference, Fredrik chats with Denis Radin about React, Webgpu, standards development, coding standards, and a lot more. We start way back, with early React development - while React was still in beta, on amazingly bad hardware. A project where focus was actually on optimization and education instead of throwing hardware at solving the performance problem. We discuss AI art generation a bit, and how it affects our world. Denis then gets into how Webgpu is different from Webgl, mostly a lot better for a lot more use cases. What’s holding back really cool graphical things in the browser now? Getting paid! Denis tells us about the development of the Webgpu standard, a unique standard which filled a gap major players all wanted filling. What if we applied NASA coding guidelines to Javascript? Denis did it to show that Javascript can be taken as seriously as C or other low-level languages, if we just want to. Do we web developers have more to internalize when it comes to pride